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Tales of berseria pc sound issue
Tales of berseria pc sound issue












  1. #Tales of berseria pc sound issue drivers
  2. #Tales of berseria pc sound issue code
  3. #Tales of berseria pc sound issue series
  4. #Tales of berseria pc sound issue windows

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    #Tales of berseria pc sound issue series

    It will be released for PS4, PS5, Xbox One, XBox Series X/S, and PC. The latest game in the series, Tales of Arise, comes out worldwide on September 10th. The latest version of Proton GE introduced some Wine changes for joysticks, so it may be just that, the new Wine version released today has more new implementations related to that so it may be fixed in the next GE version, who knows.A subreddit for fans of the "Tales of" series published by Namco Bandai! Tales of Arise I'm using the XOne controller plugged through USB, but this bug only happens in Proton 6.18- GE-2, the gamepad works great on current Proton 5.3-7.

    #Tales of berseria pc sound issue windows

    issue? i'm start to think that that fluid gameplay of 6.4-6 was the bug and the game looks choppy by default on Windows (never tried there and afraid of getting banned by denuvo Which type of controller are you using? If you get a chance, could you test this when you are testing 6.3-7 with older dxvk to make sure you don't see the same issue there?

    #Tales of berseria pc sound issue code

    This doesn't seem to fix it, so it's not DXVK related, is there any way to get 6.3-6 again? Only found the source code and that was the best version for ToB, with that version i could test more because Proton5.13 has the same.

    tales of berseria pc sound issue tales of berseria pc sound issue

    To get back to stock 6.3-7, just delete the Proton 6.3/dist folder and it will recreate itself. Proton logs : Could you check if the performance regression is a dxvk regression by dropping in an older version of dxvk (in this case 1.9.1 which was in 6.3-6: )? To do this: replace the dxvk files in the ~/.steam/steam/steamapps/common/Proton 6.3/dist/lib/wine/dxvk with the x32 dxvk files, and drop the 圆4 files in. I played Doom Eternal et Scarlet Nexus on the same setup (Proton included) with composition enabled and everything worked fine. I haven't really tried older Proton versions to avoid triggering Denuvo daily activation limit.ĮDIT : Tried killing kwin before starting the game and no more glitches.

    #Tales of berseria pc sound issue drivers

    Tested with Proton 6.3-6 and Proton 6.15-GE-2 on an up to date Archlinux with KDE 5.22.5 and Nvidia drivers 470.63. I have recorded a video showing everything as it is probably easier to understand what is happening this way : I found that by keeping changing the screen mode between windowed and borderless windowed (or fullscreen) and spamming the start button, the second glitch also stops but it can be very tedious. The first glitch will stop as soon as I change the screen mode, but then the second glitch appears instead. With the second one, a residual frame from the graphics settings menu will appear for a few frames. When this happens, I can see the taskbar at the bottom and the top of the window in the background or the top of my wallpaper. With the first one, the game shrinks slightly before going back to fullscreen. I have noticed 2 annoying graphical glitches when the game is rendered in fullscreen or borderless windowed (normal windowed is fine).īoth of them appear momentarily right after opening or closing the start menu. The third issue is that Velvet's nose looks weird and the fix is to use Special K.which doesn't work. I've also tried fixing my issue with the cutscenes by using Proton-GE 5.9-2. I can change windows to another program, but I can't interact with it and the cursor remains that of the game (or so I suspect). In Fullscreen mode the game doesn't completely defocus. I've tried switching from Borderless Window to Fullscreen, which leads to my second complaint. Nothing like being at some dramatic part and then having it stop until you press a button. This is a real problem for me since it breaks the feel of the game. I need to defocus the game window in order to get it to play able, so I'm hitting the penguin (Windows) key on my keyboard to take me to the.overview mode (I'm not sure what it's called, but I'm using Gnome Shell). For me the game launches and runs perfectly except for three annoyances:įirst and foremost, in the anime cutscenes the game stops every 5 seconds.














    Tales of berseria pc sound issue